Armor Class
11
(hide armor)
Hit Points
85
(9d10 + 36)
Speed
30 ft.
STR
20
(+5)
DEX
8
(-1)
CON
18
(+4)
INT
3
(-4)
WIS
7
(-2)
CHA
7
(-2)
Damage Resistances
Piercing
Condition Immunities
Frightened
Senses
Darkvision 60 ft., Passive Perception 8
Languages
Understands giant but cannot speak it
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Crazed. The remnant acts as tough affected by the Confusion spell in combat.
Actions
Greatclub. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.
Description
Remnants are what remain of the lost civilization of giants. They lash out when threatened, going uncontrollably berserk.
Comments