Large Giant, Chaotic Evil
Armor Class 11 (hide armor)
Hit Points 85 (9d10 + 36)
Speed 30 ft.
STR
20 (+5)
DEX
8 (-1)
CON
18 (+4)
INT
3 (-4)
WIS
7 (-2)
CHA
7 (-2)
Damage Resistances Piercing
Condition Immunities Frightened
Senses Darkvision 60 ft., Passive Perception 8
Languages Understands giant but cannot speak it
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Crazed. The remnant acts as tough affected by the Confusion spell in combat.

Actions

Greatclub. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.

Description

Remnants are what remain of the lost civilization of giants. They lash out when threatened, going uncontrollably berserk.

Habitat: ArcticCoastalForestGrasslandHillMountainSwampUnderdark

Halfastbracegirdle

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