Sonic Enlightenment. The Mechapixie emits a constant hum, which increases the intelligence score of all creatures within 15 ft. by 2.
Healing Machine. If the mending spell is cast on you, you can spend a Hit Die, roll it, and regain a number of hit points equal to the roll plus your Constitution modifier (minimum of 1 hit point).
Innate Spellcasting. The Mechapixie’s innate spellcasting ability is Intelligence (spell save DC 13).
At will: mending, Green-flame Blade, Magic Mouth
4/day each: Grease, Shield, Fabricate
1/day each: Leomund's Secret Chest, Immovable Object
Superior Speed. (Recharge 3–6) The Mechapixie magically speeds itself up (as in the spell haste) until its concentration ends (as if concentrating on a spell).
Reactive Armor: When damaged by an attacker, you can cast mending on yourself.
Description
Origins
Mechapixies are thought to be originally created by the Gnomes to help them with their tinkering. They are quick and agile, but sturdy and strong for their size.
Mechanical Nature
A very small Clockwork construct in the shape of a pixie. While possessing miniature humanoid faces, the glowing eyes and the lack of a mouth do make them appear alien. They do generally not speak, but can use the magic mouth spell if vocal communication is absolutely needed. Since they are usually constantly on the move, most people do not notice the intricate mechanisms and widgets buzzing and whirring just under their mithril exterior.
Path of a Servant
They are mostly friendly and tend to be quite happy as servants to blacksmiths, artificers and other metalworkers. While being in servitude seems to be their preferred way of life, they can be very picky about their master. They are also fiercely territorial, and will defend their master and his creations with their lives, even against others of their kind.
Agile Spellblades
If Involved in combat, Fabricate serves as an easy source of weapons to be used in combat. Hit and run techniques combined with flight usually makes up for fairly low health. These creatures are fast and intelligent enough to often win against much larger or more numerous foes. A well placed Immovable Object spell lets them take out the strongest weapon or foe. If they are guarding a high value workshop they often have access to strong magic weapons via Leomond's Secret Chest.
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