Medium Humanoid (Goliath, Half-Elf, Half-Orc, Human), Unaligned
Armor Class 19 (Unarmored Defence)
Hit Points 265 (20d12 + 120)
Speed 40 ft.
STR
23 (+6)
DEX
16 (+3)
CON
22 (+6)
INT
10 (+0)
WIS
13 (+1)
CHA
12 (+1)
Saving Throws STR +12, DEX +9, CON +12
Senses Darkvision 60, Passive Perception 17
Languages Abyssal, Common, Dwarvish, Elvish, Infernal, Zemnian
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Darkvision. The Hybrid have superior vision in dark and dim conditions. It can see in dim light within 60 feet of it as if it were bright light, and in darkness as if it were dim light. It can’t discern color in darkness, only shades of gray.

Heightened Senses. It's Hybrid mutations grant it proficiency with perception and insight.

Battle Ready. The Hybrid has advantage on initiative rolls.

Danger Sense. The Hybrid has advantage on DEX saving throws against effects that it can see while not blinded, deafened, or incapacitated

Rage. As a Bonus action, The Hybrid can enter rage. While raging, It has advantage on Strength checks and saving throws (not attacks), a +6 melee damage with Strength weapons, resistance to bludgeoning, piercing, slashing damage. It's rage ends early only if the Hybrid is knocked unconscious. It can end is rage willing with It's Bonus action.

Ursine Spirit. While raging, the Hybrid has resistance to all damage except psychic damage. It also has advantage on Strength checks made to push, pull, lift, or break objects.

Instinctive Pounce. As part of the bonus action it takes to enter it's rage, the Hybrid can move up to half it's speed.

Reckless. When the Hybrid makes it's first attack on it's turn, it can decide to attack recklessly, giving it advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against it have advantage until it's next turn.

Brutal Killer. When the Hybrid scores a critical hit, It can roll three additional weapon damage dice when determining the extra damage for a critical hit with a melee attack.

Hybrid's Medallion.  The Medallion grants it advantage on Perception based on sight, smell, and sound, and Insight checks based on lying.

Actions

Multiattack. The Hybrid can make 4 weapon attacks with its Steel or Silver Greatsword or it's Dagger.

Steel Greatsword. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 6) slashing damage.

Silver Greatsword. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 6) slashing damage.

Dagger. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit:  (1d4 + 6) piercing damage.

Monster Tags: Sidekick

BatmattDnD

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