Keen Sight. The roc has advantage on Wisdom (Perception) checks that rely on sight.
Snowy Stealth. The roc has advantage on any Dexterity (Stealth) check it makes while standing on the snow of a tundra or during a snow storm.
Multiattack. The roc makes two attacks: one with its beak and one with its talons.
Beak. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 27 (4d8 + 9) piercing damage.
Talons. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 23 (4d6 + 9) slashing damage, and the target is grappled (escape DC 19). Until this grapple ends, the target is restrained, and the roc can't use its talons on another target.
Cold Breath (Recharges on a Short or Long Rest). The roc exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 17 Constitution saving throw, taking 36 (8d8) cold damage on a failed save, or half as much damage on a successful one.
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