Spider Climb. The Courser can climb up walls including upside down on ceilings without needing to make an ability check.
Puppeteer. The Courser can use a dead body of a humanoid body and puppeteer it around with a barb on its tail. The courser might try and fool it's prey with this body and lure them further in its nest.
Catatonia. Once the Courser has successfully used its frightful presence against a target, it can then choose to make the target go catatonic. The target can not move or speak and is considered Paralyzed untill it has successfully succeeded a saving throw, or the courser chooses a new target.
Multiattack. The Courses can use its Frightening Presence. It then makes three attacks: one with its bite and two with its stab attacks.
Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., One target. Hit: 17 (2d10 + 6) [Piercing] damage. The target must succeed on a DC Constitution Saving Throw of 15 or take an additional (1d6) [Poison] damage on that turn and every turn after until it has succeeded that saving throw.
Stab. Melee Weapon Attack: +11 to hit, reach 10 ft., One target. Hit: 13 (2d6 + 6) [Piercing] damage
Frightful Presence. Each creature of the Courser's choice that is within 120 feet of the Courses and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creatute's saving throw is successful or the effect ends for it, the creature is immune to the Coursers Frightful Presence for the next 24 hours.
Web (Recharge 5-6). RangedWeapon Attack: +11 to hit, range 30/60 ft., One target. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp5; vulnerability to fire damage; immunity to Bludgeioning, Poison, or Psychic damage.
Description
Terrors of the Underdark
To run into a Courser, is to meet your death. These 30 foot long monstrosities resemble something between a Centipede and a Cobra, with a human like head that is kept in a pouch near the front of its body, only exposing it to hunt, eat, and intimidate it's prey. The Courser has a set of six large legs that are used to stab it's victims and pull it up towards its mouth where it's cobra like frills wrap around the body and the head inside devours the remains. These large six legs turn into smaller legs towards the back of its body and tail. On the tail however there is one large barb that a Courser can use to place and hold a dead body up, then puppeteer it around often using enchanting magic to trick it's prey into believing the body is a friend of theirs. Lastly it's equipped with a webbing that it can shoot out of its mouth and build nests with it. The smart monster is oftern mistaken for a giant spider as the webbing seems to be an obvious tell, however when adventurers venture down into the depths they are often picked off one by one by this stealthy killer.
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