Special Trait Name. One for all - killing an emeny heals the hoard 2d8 as the body joins the horde
Action Name. Enter the description for your action.
Action Melee Attack. Melee Weapon Attack: +2 to hit, reach 10 ft., 1-4 target. Hit: (2d6 + 2) [damage type] damage.
Action Ranged Attack. RangedWeapon Attack: +# to hit, range #/# ft., # target. Hit: # (#d# + #) [budging] damage.
Reaction Name. Plague bite- when attacked if the attacker is in range they can make a bite attack in retaliation the bite if hits neglects damage dealt to the horde
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
a massive hoard of the undead working for the soul purpose of chaos and death
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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