Medium Undead, Neutral Evil
Armor Class 15 Necrotic
Hit Points 65 (12d10)
Speed 50 ft., Walk 15 ft.
STR
1 (-5)
DEX
17 (+3)
CON
13 (+1)
INT
15 (+2)
WIS
16 (+3)
CHA
18 (+4)
Saving Throws WIS +6, CHA +7
Skills Deception +4
Damage Vulnerabilities Radiant
Damage Resistances Acid, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Magic Weapons
Damage Immunities Cold, Necrotic, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Darkvision 120 ft., Passive Perception 15
Languages Common, Elvish, Gnomish
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Detect Life. Beatriz can magically sense the presence of creatures up to 5 miles away that aren’t undead or constructs. She knows the general direction they’re in but not their exact locations.

Incorporeal Movement. Beatriz can move through other creatures and objects as if they were difficult terrain. She takes 4 (1d8) force damage if she ends her turn inside an object.

Actions

Corrupting Touch. Melee Spell Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 7) necrotic damage.

Horrifying Visage. Each creature within 60 feet of Beatriz that can see her must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, with disadvantage if Beatriz is within line of sight, ending the effect on itself on a success. If a target’s saving throw is successful or the effect ends for it, the target is immune to Beatriz's Horrifying Visage for the next 3 rounds

Wail (2/Day). Beatiz releases a mournful wail, provided that she isn’t in sunlight. This wail has no effect on constructs and undead. All other creatures within 30 feet of her that can hear her must make a DC 13 Constitution saving throw. On a failure, a creature drops to 0 hit points. On a success, a creature takes 15 (3d8) psychic damage.

Reactions

Incorporeal Defense. When hit by an attack, Beatriz may use her reaction to phase through the attack, negating all damage.

Incorporeal Absorption. When hit by a ranged weapon attack, Beatriz may use her reaction to absorb the weapon where it hit her, taking half attack damage + 2d6 force damage. Weapons that are absorbed are inaccessible until Beatriz uses Incorporeal Movement, Incorporeal Defense, dies, or uses Incorporeal Absorption again. Absorbed items with the returning quality will pull Beatriz to the user.

Description

Beatriz is the evil creation of the Shadow King himself. Twisted in appearance, Beatriz is a ghastly swirl resembling rotted Gnomish woman. Although she can appear beautiful from behind, her decaying face is a horror for all those who are unfortunate enough to see it.

Lair and Lair Actions

Necrotic Roots. Using a bonus action, Beatriz may channel necrotic force to make all terrain in her lair difficult for 1d10+2 minutes.

Swirling Darkness. Beatriz has incidental control the lighting in her lair, allowing her change the light level from nonmagical complete darkness to sunlight on her turn at will.

Light Barrier. Her lair prevents all sources of light other than the torches permanently mounted to the wall.

Habitat: Underdark

captchris88

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