Special Trait Name. Enter the description for your special trait.
Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name]
1st level (# slots): [spell name], [spell name]
Multi-Attack: Allan makes 3 attacks
Alien Sword: Is a finesse weapon with a +8 to hit (His strength) does 4d4 damage + 4 slashing also does 2d4 electrical damage
Syringer: Is considered a finesse weapon, +4 to hit. Range is 30/100 feet. On hit decide what ammo type he uses. Make a CON save of 12.
Deadly Syringer Attack: He only has 2 FEV syringes. If you fail the CON save for this attack you contract a terminal illness which will kill you by 1d4+1 turns. This should only be used to kill characters who die to further the story.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Is muscular man with black hair, and a chizzled jaw.
Lair and Lair Actions
His layer is the town which he leads
Lair Actions
While in town he can command (Bonus Action) One of his slaves or soldiers to make an attack