Pack Tactics. The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated.
Posthumous Proliferation. When the shark dies, roll a d6. On a 6, the shark's corpse expels 5 (1d10) infant sharks. An infant shark uses the statistics of a quipper.
Water Breathing. The shark can breathe only underwater.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Description
Slightly smaller than reef sharks, blacktip sharks are named for the black coloration on the tips of their fins. They are fast and energetic predators that hunt in groups, though tend to be timid around creatures their own size or larger. They are a prolific species, capable of asexual reproduction, giving birth to 10 live young at a time after a short gestation period. A full-grown blacktip shark measures 5 to 9 feet long.
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