Small Beast, Unaligned
Armor Class 12 (Natural Armor)
Hit Points 11 (2d6 + 4)
Speed 0 ft., Swim 20 ft.
STR
8 (-1)
DEX
14 (+2)
CON
14 (+2)
INT
1 (-5)
WIS
10 (+0)
CHA
3 (-4)
Skills Perception +2, Stealth +4
Senses Blindsight 30 ft., Darkvision 60 ft., Passive Perception 12
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Venomous Spine. The shark has a venomous spine protruding from its  dorsal fin. Whenever a creature touches the shark or hits it with a melee attack while within 5 feet, roll a d6.  On a 1 to 4, the attack occurs normally.  On a 5 to 6, the attacker takes 3 (1d6) piercing damage plus 4 (1d8) poison damage and must succeed on a DC 12 Constitution saving throw or be poisoned until it finishes a long rest.

Water Breathing. The shark can breathe only underwater.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Description

A chimaera shark is a bizarre looking deep water fish.  They have elongated, soft bodies, with a bulky head, and long, slender tails.  Chimaera sharks have a venomous spine in front of the dorsal fin for defense.  A fully-grown specimen can reach 5 feet in length.

Monster Tags: Misc Creature

Habitat: Underwater

Sam_Hain

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