Medium Aberration, Neutral Evil
Armor Class 16 (natural armor)
Hit Points 56 (9d8 + 16)
Speed 20 ft., Climb 20 ft.
STR
16 (+3)
DEX
10 (+0)
CON
15 (+2)
INT
2 (-4)
WIS
10 (+0)
CHA
7 (-2)
Senses Darkvision 60 ft., Passive Perception 10
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Petrifying Gaze. If a creature starts its turn within 30 feet of the basilisk and the two of them can see each other, the baspsylisk can force the creature to make a DC 12 Constitution saving throw if the baspsylisk isn't incapacitated. On a failed save, the creature magically begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified until freed by the greater restoration spell or other magic.

A creature that isn't surprised can avert its eyes to avoid the saving throw at the start of its turn. If it does so, it can't see the baspsylisk until the start of its next turn, when it can avert its eyes again.

If it looks at the baspsylisk in the meantime, it must immediately make the save. If the baspsylisk sees its reflection within 30 feet of it in bright light, it mistakes itself for a rival and targets itself with its gaze.

Actions

Multiattack. The baspsylisk makes two tentacle attacks and one bite. Up to two tentacle attacks can be replaced by Baleful Constriction.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage plus 7 (2d6) poison damage.

Tentacle. Melee Weapon Attack: +6 to hit, reach 15 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage. The target is grappled (escape DC 12) if it is a Large or smaller creature. Until this grapple ends, the baspsylisk can’t use the same tentacle on another target. The baspsylisk has two tentacles.

Baleful Constriction. One creature grappled by a tentacle of the baspsylisk must make a DC 11 Strength saving throw. On a failed save, the target takes 5 (1d8) necrotic damage, and has disadvantage against all saving throws until the baspsylisk's next turn.

 

 

Description

A baspsylisk is a multilegged, reptilian horror who has been twisted by aberrant psy-worms. Unlike its monstrous brethren, the baspsylisk has mutiple tentacles emerging from under the scales on its back. Most of these wriggle uselessly, but the two largest and most powerful emerge from its shoulders, and attack almost with minds of their own.

The baspsylisk's deadly gaze transforms victims into porous stone. With its strong jaws, the creature consumes this stone, which returns to organic form in its gullet.

Habitat: Mountain

GreggTheShamblingMound

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