Huge Plant, Unaligned
Armor Class 13 (natural armor)
Hit Points 59 (7d12 + 14)
Speed 20 ft.
STR
19 (+4)
DEX
6 (-2)
CON
15 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
7 (-2)
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing
Senses Passive Perception 10
Languages One language known by its creator
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

False Appearance. While the tree remains motionless, it is indistinguishable from a normal tree.

Needle Barbs. Any physical contact with another creature causes 1d6 piercing damage.

Actions

Slam. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 4) piercing damage.

1000 Needles. (Recharge 5 or 6) The Cacton unleashes an explosive barrage of needles from all over its body, sending piercing needle points in all directions. Each creature other than the Cacton must make a Dexterity saving throw with a DC15. On a failed save, the creatures take 3d4+4 piercing damage, or half as much on a success.

Description

An awakened cactus is an ordinary cactus given sentience and mobility by the awaken spell or similar magic. Annoyingly, although powerful, these creatures typically will run at the first chance they get, depriving its attackers from the life saving moisture held within.

Monster Tags: Misc Creature

Habitat: Forest

DalcineaDM

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