Medium Plant, Unaligned
Armor Class 12 natural armor
Hit Points 36 (8d8)
Speed 10 ft.
STR
12 (+1)
DEX
10 (+0)
CON
12 (+1)
INT
1 (-5)
WIS
10 (+0)
CHA
3 (-4)
Condition Immunities Blinded, Deafened, Exhaustion, Prone
Senses Blindsight 30 ft., Passive Perception 10
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

False Appearance. While the vampire rose bush remains motionless, it is indistinguishable from a normal rose bush.

Actions

Thorn Branch. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage and the victim must succeed on a DC 13 Constitution saving throw or be poisoned.  While poisoned, the target is incapacitated.  If the target is a Medium or smaller creature, it is grappled (escape DC 13).  Until this grapple ends, the target is restrained and suffers 6 (1d10 + 1) necrotic damage at teh start of each of its turns, and the vampire rose bush can't use this branch on another target.  The vampire rose bush has 10 branches.

Description

A vibrant rose bush grows here in the Indoor Forest, its blossoms pure white.  Other bushes grow nearby, but their blooms vary from deep red to light pink in color.  Large thorns cover the bush's stems, and a few are stained dark by sap or some other substance.

From the OAR 5E version of Castle Amber by Goodman Games.

sauercarey

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