Shape changer. (2-per-day). The Baobhan Sith can change into the form of a Giant Raven (60ft. Fly speed) or a Dire Wolf (50 ft. Speed) twice a day for two hours each time. She retains her stats.
Innate Spellcasting. The Baobhan Sith can cast Faerie Fire and Darkness at will, Vampiric Touch (3 times) and Enervation (2 times)
Fey Presence. As an action, you can cause each creature in a 10-foot cube originating from you to make a Wisdom saving throw (DC 14). The creatures that fail their saving throws are all charmed until the end of your next turn.
Sunlight Sensitivity. The Baobhan Sith cannot stand sunlight. She is frightened of sunlight, and while in sunlight makes all ability checks and attack rolls at disadvantage.
Multiattack. The Boabhan Sith can make one attacks with her fingernails attacks and one kick attack per action.
Fingernails Melee Attack. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 9 (1d6 + 3) [slashing] damage plus 3 (1d6) necrotic damage. On a hit the Baobhan sith heals by half the necrotic damage dealt.
Kick. Melee Attack: +5 to hit reach 5 ft., 1 target. Hit: 7 (1d18+ 2) bludgeoning damage.
Beautiful Visage. As a reaction, the Baobhan Sith can use her beauty to distract her opponents. The target just make a DC 14 Wisdom saving throw. On a successful save, the attacker must reroll the attack and use the lower number. On a successful save, the Baobhan Sith has no affect.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The Boabhan Sith appears as a beautiful young woman wearing a green dress with long, carefully kept fingernails, but with goat-like legs and hooves hidden beneath her dress. She approaches travelers in a friendly manner, encouraging singing and dancing. In the midst of the dance, she uses her long fingernails to rip out the throat and tear open the rib cage of her victims, drinking their blood out of the open wounds.
The Boabhan Sith will often appear shortly after a male traveler mentions the desire for female companionship. A man can protect himself from her by remaining on his horse, as the Boabhan Sith cannot go near the horse's iron shoes.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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