Tiny Beast, Unaligned
Armor Class 13
Hit Points 5 (2d4)
Speed 10 ft., swim 30 ft., fly 30 ft.
STR
2 (-4)
DEX
16 (+3)
CON
10 (+0)
INT
2 (-4)
WIS
11 (+0)
CHA
6 (-2)
Skills Stealth +5
Damage Immunities Fire
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 10
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Amphibious. The firegill can breathe air and water.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage plus 2 (1d4) fire damage.

Fire Breath (Recharge 5–6). The firegill exhales fire in a 10-foot cone. Each creature in that area must make a DC 10 Dexterity saving throw, taking 3 (1d6) fire damage on a failed save, or half as much damage on a successful one.

Description

Firegills are small, reptilian creatures with dragonfly-like wings. They can cause a chemical reaction inside their bodies that allows them to belch fire.

Habitat: Swamp

Thauraeln_The_Bold

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