Large swarm of Medium beasts, Chaotic Neutral
Armor Class 11 (natural armor)
Hit Points 19 (3d8 + 6)
Speed 40 ft., climb 30 ft.
STR
15 (+2)
DEX
3 (-4)
CON
14 (+2)
INT
2 (-4)
WIS
15 (+2)
CHA
2 (-4)
Saving Throws WIS +4
Skills Perception +3
Damage Vulnerabilities Fire
Damage Immunities Force, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine or Silvered
Condition Immunities Frightened
Senses Passive Perception 18
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack. The bear makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.

Reactions

If attacked and physically touched by someone (ex. punched, slapped, poked) The body part will get stuck in the gelatinous creature. 

If offered salty food it will not attack

If you try to sneak past it, it will smell you and it sleeps with one eye open. If you roll anything over 15 it will not notice you 

If you pour water on them they will expand

Weakness is fire

Description

They come in pink, orange and blue. The are 1 story tall, make low grumbling noises 

Lair and Lair Actions

Like to sleep underground in hills of forests.

Monster Tags: Misc Creature

Habitat: ForestHill

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