Medium Humanoid (Human), Chaotic Neutral
Armor Class 16 (shield)
Hit Points 45 (7d8 + 14)
Speed 30 ft.
STR
15 (+2)
DEX
18 (+4)
CON
14 (+2)
INT
10 (+0)
WIS
13 (+1)
CHA
15 (+2)
Saving Throws STR +4, CON +4
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Reckless.  At the start of her turn, Colette can gain advantage on all melee weapon attack rolls she makes during that turn, but attack rolls against her have advantage until the start of her next turn.  If her sister Marie-Therese is slain, Colette gains this trait and always uses it.

Actions

Multiattack. Colette makes two melee attacks.

Rapier. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage. 

Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage. 

Reactions

Protection. When an attacker Colette can see makes an attack roll against a creature within 5 feet of Colette, Colette can impose disadvantage on the attack roll.  She must be using her shield to use this reaction.

Description

Colette D'Amberville is a human female in her early twenties.  She wears her dark hair cut short and her eyes are deep green, an unusual trait among the D'Amberville clan.  She dresses in fine clothes protected by a linen apron.  She wears no armor but keeps a shield close at hand.

Personality.  Colette is soft-spoken and a recluse like her sister, Marie-Therese.  The two live in solitude in their shared quarters, and Colette never leaves their chambers.  She rebuffs any attempts by outsiders for permission to enter their sealed room, but if they force their way in, Colette becomes strangely polite, offering them refreshments and engaging in inane conversation.  Colette knows her sister will protect them both but fights in her sister's defense if her actions bring violence upon the two sisters.  Colette is the only one besides Marie-Therese who knows the truth about their parents' demise, yet this in no way has affected the love she has for her sister.

Family Allies.  Marie-Therese.  Even the other D'Ambervilles have shunned the two after their parents' deaths and the sisters rely entirely on one another.

Family Enemies.  None.  Colette never leaves her quarters and has done nothing to recently earn the ire of her kin.  They in turn prefer to forget the two sisters even exist in the Chateau.

From the OAR 5E version of Castle Amber by Goodman Games.

sauercarey

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