Medium Fiend (Demon), Lawful Evil
Armor Class 15 (natural)
Hit Points 37 (5d8 + 15)
Speed 40 ft.
STR
15 (+2)
DEX
16 (+3)
CON
16 (+3)
INT
5 (-3)
WIS
6 (-2)
CHA
11 (+0)
Saving Throws CON +5, WIS +0
Skills Stealth +5
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Poison
Condition Immunities Blinded, Charmed, Frightened, Poisoned
Senses Blindsight 120 ft. (sound based), Passive Perception 8
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The creature gains advantage on attacks if one of its allies is within 5ft of its target.

Camouflage. The creature gets advantage on stealth checks while in The Bone Orchard.

Actions

Multiattack. The creature makes two attacks on its turn, one with its claws and one with its bite.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 12 (3d6 + 2) piercing damage. If the target is a creature, it must succeed on a DC 13 Constitution saving throw against disease or become poisoned. At the end of each long rest, the poisoned target can repeat the saving throw, ending the effect on itself on a success. Effect can also be cured by a Lesser Restoration spell

Claws Mele Weapon Attack +4 to hit, reach 5ft, one target. Hit: (1d6 + 2) slashing damage.

Description

Its skin is as white as fresh bone, and its thin frame matches the appearance of the trees. They are only hostile against those who have hurt them or the Bone Orchard.

Habitat: Urban

Hmmmmmmmmm

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