Huge Dragon, Unaligned
Armor Class 18 (natural armor)
Hit Points 184 (16d12 + 80)
Speed 20 ft., swim 120 ft.
STR
23 (+6)
DEX
16 (+3)
CON
20 (+5)
INT
6 (-2)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws STR +11, DEX +8
Damage Immunities Cold
Senses Darkvision 120 ft., Passive Perception 11
Languages --
Challenge 14 (11,500 XP)
Proficiency Bonus +5
Traits

Amphibious. The Rimesnake can breathe air and water.

Siege Monster. The Rimesnake deals double damage to objects and structures.

Actions

Multiattack. The Rimesnake makes two attacks: one with its bite and one with it's tail.

Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 25 (3d12 + 6) piercing damage.

Tail. Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 25 (3d12 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be pushed up to 10 feet away from the dragon turtle and knocked prone.

Frost Breath (Recharge 5–6). The dragon turtle exhales freezing mist in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 42 (12d6) cold damage on a failed save, or half as much damage on a successful one. 

Habitat: ArcticCoastalUnderwater

Halfastbracegirdle

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