Medium Construct, Unaligned
Armor Class 14 (natural armor, shield)
Hit Points 45 (7d8 + 14)
Speed 30 ft.
STR
15 (+2)
DEX
13 (+1)
CON
15 (+2)
INT
7 (-2)
WIS
10 (+0)
CHA
3 (-4)
Damage Immunities Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Darkvision 60 ft., Passive Perception 10
Languages understands the languages of its creator but can't speak
Challenge 3 (700 XP)
Proficiency Bonus +2

Immutable Form. The clockwork soldier is immune to any spell or effect that would alter its form.
Magic Resistance. The clockwork soldier has advantage on saving throws against spells and other magical effects.
Magic Weapons. The clockwork soldier's weapon attacks are magical.
Death Burst. When the clockwork soldier dies, it explodes. Each creature within 5 feet of it must make a DC 13 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.

Actions

Multiattack. The clockwork soldier makes two longsword attacks.
Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Description

The clockwork soldier is a mechanical mercenary that fights to the death for its creator. With the ability to wield most weapons with full proficiency, clockwork soldiers are versatile and wholly unpredictable foes. Most are armed with weapons, a sword and a shield being the most common armament.
Clockwork soldiers are among the most efficient constructs of their kind. They are ideal for sentry and guard duty. Clockwork soldiers have the same basic shape as a human. They are typically 5 to 6 feet tall and weigh 500 pounds.

 

[This monster was originally created by Reddit user /u/Lynesth, from /r/UnearthedArcana, and has been submitted to D&D Beyond with their express permission.]

Previous Versions

Name Date Modified Views Adds Version Actions
8/5/2018 9:19:11 PM
6717
101
1.0
Coming Soon

Environment: Urban

Clockwerk66

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