Keen Sight and Smell. The closet bear has advantage on Wisdom (Perception) checks that rely on sight or smell.
Multiattack. The closet bear makes two attacks: one with its bite and one with its claws. It can replace one of it's attack with it's In the closet attack
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 10 (1d10 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
In the Closet. If the Closet Bear hits with a claw attack, it can attempt to grapple the creature, and shove them into the closet space in it's chest. The target must make a DC 14 Strength saving throw, or be engulfed by the Closet Bear. While engulfed the target is restrained. While restrained this way, the creature must make a DC 12 Constitution saving throw, or take 8(2d6) poison damage, as they choke on old mothball smell. A creature can use it's action to make a strength athletics or dexterity acrobatics check contested by the Closet Bear's Strength to escape the grapple.
Description
A creation of a bored wizard. Having taken a wand of true polymorph from his former master, he has created a menagerie of wooden animals he has polymorphed from his master's furniture.
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