Water Form. The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.
Empowered Attacks. Slam attacks are treated as magical for the purpose of bypassing resistance to nonmagical attacks.
Innate Spellcasting. Innate spellcasting ability is Charisma (DC16/+9). She can innately cast the following spells: 3/Day: Control Water 2/Day: Watery Sphere 1/Day: Tsunami.
Multiattack. The elemental makes two slam attacks or two water jet attacks.
Slam. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 16 (3d8 + 4) bludgeoning damage.
Water Jet. Ranged Weapon Attack: +10 to hit, reach 100 ft., one target. Hit: 16 (3d8 + 4) bludgeoning damage.
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