Pack Tactics. Baggi have advantage on an attack roll against a creature if at least one of the Baggi's allies is within 5 feet of the creature and the ally isn't incapacitated.
Bite. Melee Weapon Attack: +4 to hit, reach 10 ft., 1 target. Hit: 11 (2d8 + 2) [Piercing] damage. On a successful hit, target must make a DC 12 constitution saving throw or fall unconscious for 1 turn.
Slash. Melee Weapon Attack: +4 to hit, reach 10 ft., 1 target. Hit: 12 (2d8 + 4) [Slashing] damage.
Description
Resembling raptor-like dinosaurs, Baggi's are mostly blue with orange on their sides and black at the tail, limbs, and snout. They have tufts of black fur above their hips and behind their eyes. They have a spike-like structure on their nose and a small crest that points forward.
Baggi have the ability to put other creatures to sleep due to a special liquid in it's saliva when it bites but the effects last for a very short time.
Baggi have the same attacks as the creatures they resemble, the Jaggi, but attack more without delay. They will spend much less time hissing and will rush at hunters without warning. Unlike Jaggi, however, they can be either male or female.
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