Large Celestial, Chaotic Good
Armor Class 14 Natural
Hit Points 120 (10d10)
Speed 40 ft.
STR
18 (+4)
DEX
14 (+2)
CON
12 (+1)
INT
12 (+1)
WIS
16 (+3)
CHA
20 (+5)
Senses Passive Perception 17
Languages --
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Chaos walk a random effect occurs decided by  a D4 in the creatures path of movement lasting a amount of turns decided by a D4.1 flaming trail does 2D8 to anyone who crosses the path.2 necrotic does 3 D4 and that damage is to the targets hit point maximium and can't be healed until a shortrest or a greater healing.3 acidic does a D 10 acid damage Which reduces the targets speed by 10

Tail wag gives 1D8 of bardic inspiration as a bonus action 4 per day 

Beast of chaos a random effect decided by a D4.1 chaos corgi increases their ac by 5.2 shark teeth add a extra D8 to your bite attack.3 add an extra D6 to your slash attack.4 grow wings and gain a fly speed of 60

Actions

Bite reach of 5 feet does 1 D8 piercing damage 

Claw reach of 5ft does 2 D6 of slashing damage

Help gives advantage to an Allie

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

RML2

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