Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Top-heavy. The bugbear has disadvantage on acrobatics checks and dexterity saving throws.
Handle With Care. If the bugbear takes fire damage that does half of its health or more at once, it will explode as if someone had cast Fireball centered on it.
Living match. if the bugbear's backpack takes enough damage to kill the firebug inside, it will become unable to use its explosives.
Explosives: Ranged Weapon Attack: +2 to hit,reach 30-200ft, one-two targets. Hit: 12 (2d12) fire damage, if 18 or higher, add 6 (2d6) bludegoning damage
Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.
Description
Bugbears are hairy goblinoids born for battle and mayhem. They survive by raiding and hunting, but are fond of setting ambushes and fleeing when outmatched. this one has strapped a backpack containing fireworks and a giant firebug to it's back and is an artificer.
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