Tiny Elemental, Lawful Neutral
Armor Class 15 Natural Armor
Hit Points 4 (1d6 + 1)
Speed 90 ft.
STR
12 (+1)
DEX
17 (+3)
CON
14 (+2)
INT
6 (-2)
WIS
10 (+0)
CHA
6 (-2)
Skills Stealth +6
Damage Resistances Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Senses Darkvision 60 ft., Passive Perception 10
Languages Aquan
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Air Form. The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.

Regroup. The Bottled Water Elemental can teleport to it's creator if it is within 1 mile of it.

Actions

Multiattack. The elemental makes two slam attacks.

Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit:9 (1d8 + 5) bludgeoning damage.

If the saving throw is successful, the target takes half the bludgeoning damage and isn't flung away or knocked prone.

 

Description

In his travels through Gareash, Helmrick came across a Shaman who had developed a way to trap a small elemental from the Elemental Plane of Air inside an enchanted bottle. To my knowledge this is the only known reference of this practice, so I have have sent a few interns into the archives to see if they can find any other references to this fascinating topic.

Monster Tags: Elemental

Habitat: DesertMountainSwampUrban

Thoradin123

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