Armor Class
16
(natural armor)
Hit Points
138
(12d12 + 60)
Speed
30 ft.
STR
23
(+6)
DEX
8
(-1)
CON
21
(+5)
INT
12
(+1)
WIS
16
(+3)
CHA
12
(+1)
Damage Vulnerabilities
Cold, Fire, Radiant
Damage Resistances
Force, Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Charmed, Exhaustion, Frightened
Senses
Passive Perception 13
Languages
Common, Druidic, Elvish, Sylvan
Challenge
9 (5,000 XP)
Proficiency Bonus
+4
Traits
False Appearance. While the Corrupted treant remains motionless, it is indistinguishable from a normal tree.
Siege Monster. The Corrupted treant deals double damage to objects and structures.
Actions
Multiattack. The treant makes either two slam attacks or two claw attacks.
Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage.
Thrown Boulder. Ranged Weapon Attack: +10 to hit, range 60/180 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.
Claws. Melee Weapon Attack: +10 to hit, reach 5ft., one target. Hit: 26 (4d6+6) piercing or slashing damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
1/5/2021 3:20:50 PM
|
5
|
1
|
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|
Coming Soon
|
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