Huge Plant, Chaotic Evil
Armor Class 16 (natural armor)
Hit Points 138 (12d12 + 60)
Speed 30 ft.
STR
23 (+6)
DEX
8 (-1)
CON
21 (+5)
INT
12 (+1)
WIS
16 (+3)
CHA
12 (+1)
Damage Vulnerabilities Cold, Fire, Radiant
Damage Resistances Force, Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Exhaustion, Frightened
Senses Passive Perception 13
Languages Common, Druidic, Elvish, Sylvan
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

False Appearance. While the Corrupted treant remains motionless, it is indistinguishable from a normal tree.

Siege Monster. The Corrupted treant deals double damage to objects and structures.

Actions

Multiattack. The treant makes either two slam attacks or two claw attacks.

Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage.  

Thrown Boulder. Ranged Weapon Attack: +10 to hit, range 60/180 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.

 Claws. Melee Weapon Attack: +10 to hit, reach 5ft., one target. Hit: 26 (4d6+6) piercing or slashing damage.

Previous Versions

Name Date Modified Views Adds Version Actions
1/5/2021 3:20:50 PM
5
1
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Coming Soon

Habitat: Forest

Sqeggit

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