Small Monstrosity, Unaligned
Armor Class 17
Hit Points 15 (3d10)
Speed
STR
10 (+0)
DEX
24 (+7)
CON
10 (+0)
INT
3 (-4)
WIS
8 (-1)
CHA
6 (-2)
Saving Throws DEX +9
Damage Resistances Thunder
Senses Passive Perception 9
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

double dash. the bileling when dashing moves at 4x the speed instead of 2x

Actions

Multiattack the Bileling makes 2 attacks 1 spit and 1 claw or 2 claw.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit:  6 (2d6) [Slashing] damage. 

Hawking Spit. RangedWeapon Attack: +7 to hit, range 10/25 ft., 1 target. Hit:  6 (2d4 + 2) [acid] damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

a small quick disgusting centipede like flesh monster that can run at incredible speeds and are relentless feasters.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

zoltrob2

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