Medium Monstrosity, Unaligned
Armor Class 14 Natural
Hit Points 54 (6d8 + 9)
Speed 20 ft.
STR
18 (+4)
DEX
12 (+1)
CON
16 (+3)
INT
6 (-2)
WIS
10 (+0)
CHA
5 (-3)
Saving Throws CON +5, WIS +2
Skills Athletics +5
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Force
Condition Immunities Blinded
Senses Blindsight 30, Passive Perception 13
Languages understands the languages it knew in life but can't speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Magic Eaters. Whenever an Abomination is hit or affected by a spell roll a d100, on a 10 or lower, the Abomination instead eats the magic of the spell. Rendering useless and regaining 1d12 HP, if you are at full you instead can boost one stat by 1. 

Actions

Multitrack. The Abomination can make two attacks, one slam and slash.

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d6 + 4) bludgeoning damage. 

Slash. Melee Weapon Attack+4 to hit, reach 5ft, one target. Hit: 4 (1d6 +4) slashing damage 

Acid Vomit. Ranged Weapon Attack: +4 to hit, reach 10/20ft, one target. Hit:  7 (1d12+ 1)

 

Description

Abominations are Creatures that have gotten too close to a Psijic Devourer and have been forever changed, stripped of their will they stick close to the Devourer feeding off its unstable magics.  Abominations are often humanoids with cancerous growths across their skin and extra limbs attached to their body. 

Habitat: Urban

Journeymen457

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