Special Trait Name. Made of bright white fog, all physical attacks go through him and have no affect. Only mental attacks weaken him.
Spellcasting. The Air God is a 20 level spellcaster. Its spellcasting ability is 22. The Air God has following cleric spells prepared:
Cantrips (at will): wind gust, tornado summoning
1st level (2 slots): thick fog, Storm rising
Action Name. flies around and dodges
Action Melee Attack. none
Action Ranged Attack. wind blasts
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
made of bright white fog. see picture
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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