Armor Class
15
Natural Armor
Hit Points
5
(1d8)
Speed
40 ft., Swim 20 ft.
STR
8
(-1)
DEX
16
(+3)
CON
13
(+1)
INT
1
(-5)
WIS
12
(+1)
CHA
7
(-2)
Saving Throws
DEX +5
Senses
Passive Perception 11
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Cry: If the baby hadrosaur is threatened by a creature it lets out a honking, high-pitched cry. Any adult hadrosaur within 300 feet of the creature will come to its aid. A DC 10 strength check on a grappled baby hadrosaur will limit the range to 60 feet as you cover its mouth before it can get the sound out.
Actions
Cry
Bite: Melee weapon attack: +2 to hit, range 5 feet, hit: 4 (1d4 + 1) piercing damage
Reactions
The baby hadrosaur can disengage as it's reaction if it is missed by an attack roll, wins a grapple contest, or succeeds on a dexterity spell save.
Comments