Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Enthusiastic Spellcaster. The goblin can cast the cantrips, Booming Blade and Frostbite, at will.
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Description
Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures.
Just like with humanoids, a rare goblin is born with magical talent, and, due to their obsession with destruction, they throw themselves gleefully at the opportunity. Unfortunately, what they really want to cast is a fireball, but as of yet, none of them have figured it out.
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Posted Jan 8, 2021The above was originally discovered on the CritAcademy podcast (Google Play, iTunes, Soundcloud, YouTube), which is owned and maintained by Justin Handlin and posted here with his permission.