Small Ooze, Unaligned
Armor Class 6 Natural armor
Hit Points 4 (1d4 + 2)
Speed 20 ft., Burrow 15 ft.
STR
13 (+1)
DEX
3 (-4)
CON
14 (+2)
INT
1 (-5)
WIS
6 (-2)
CHA
1 (-5)
Damage Resistances Acid
Condition Immunities Charmed, Deafened, Frightened, Poisoned, Prone
Senses Tremorsense 10 ft., Passive Perception 8
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Death burst. Upon death, the Chuchu explodes and deals 3 (1d4 + 1) bludgeoning damage to every creature within 10 feet of it.

 

Actions

Grow. If there is another chuchu of the same elemental type within 5 ft. of another chuchu, one of the chuchus can use an action to grow into a larger chuchu. this doubles all the chuchus stats and damage output.

Slam. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 1 (1d4 - 1) bludgeoning  damage. 

 

Description

Living Jelly. Chuchus aren't much more than piles of jelly with eyes, they have no need to eat, drink, breathe, or reproduce. Chuchus wander Hyrule looking for someone or something to attack, popping out from the hardest rock or falling from the highest towers.

Elementally Charged. Some Chuchus spend so much time in environments that are so overly exposed to the elements that they start representing them. If this happens it can form a new type of Chuchu, for example, if a Chuchu falls underground, over time it will start glowing in the dark, burrowing faster, and moving less. if a Chuchu lives next to a volcano, it will start radiating heat, turn orange, and become very aggresive towards other creatures. 

Big and Small. Chuchus vary in sizes, they can be the size of a day pack to the size of a horse. this is because when they die, the small bits of ooze are still alive. They come back and form a new Chuchu. All Chuchus have this ability, no matter how large or small they are. Some Chuchus get so big that they turn into titans, swallowing entire cities in a single sweep.

 

Habitat: ArcticForestGrasslandHillMountain

DogeUndertheTable

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