Large Elemental, Neutral
Armor Class 14 Natural Armor
Hit Points 22 (3d12 + 2)
Speed 25 ft., Burrow 20 ft., Walk 20 ft., Fly 0 ft., Swim 0 ft.
STR
12 (+1)
DEX
4 (-3)
CON
12 (+1)
INT
10 (+0)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws STR +3, CHA +4
Damage Resistances Cold, Fire, Slashing
Damage Immunities Poison
Condition Immunities Petrified, Poisoned
Senses Darkvision, Passive Perception 12
Languages Common, Dwarvish , Bouldorian
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Stone of the blessed. When a Blessed Bouldorian is killed, roll a d20. If you roll a 20, the blessed bouldorian will drop a "Bouldorian's Monolith Gemstone" which is a uncommon magic item. You will also receive one if you do a killing blow with a critical and the attack was a spell with no save dc.

Spell casting. The Blessed Bouldorian is a 3rd-level sorcerer. Its spell casting ability is Charisma (spell save DC 12, +2 to hit with spell attacks). The Blessed Bouldorian has following Sorcerer spells prepared:
Cantrips (at will): Mold Earth, Fire bolt, Ray of Frost, Thunderclap
1st level (4 slots): Absorb Element, Earth Tremor

2nd level (2 slots): Maximilian's Earthen Grasp, Dust Devil

 

Actions

 Smash. Melee Weapon Attack: +1 to hit, reach 5 ft., 1 target. Hit: 8 (1d12 + 1) Bludgeon damage. 

Crystal Dart. Ranged Weapon Attack: +0 to hit, range 10/35 ft., 1 target. Hit: 8 (1d12) Piercing damage.

Reactions

Endure. When attacked with a non-bludgeoning or Piercing weapon, they can harden their skin for the blow and reduce the damage by 1d4.

Description

Similar to their Bouldorian kin, they are beings made of stone but are slightly larger with a unique gemstone embedded in their head or torso. They are blessed by their leaders (the monolith) and are stronger than standard bouldorian. Truly a terrifying foe to face when their in numbers.

Habitat: DesertHillMountain

AlmightyToast35

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