Medium Fiend (Orc), Lawful Evil
Armor Class 21 (plate + 3)
Hit Points 360 (36d8 + 72)
Speed 30 ft., Fly 60 ft.
STR
18 (+4)
DEX
16 (+3)
CON
18 (+4)
INT
14 (+2)
WIS
14 (+2)
CHA
16 (+3)
Saving Throws STR +11, DEX +10, CON +11, CHA +10
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Truesight 120 ft., Passive Perception 12
Languages Infernal, Telepathy 120 ft.
Challenge 24 (62,000 XP)
Proficiency Bonus +7
Traits

Hellish Weapons. Uulneval's weapon attacks are magical and deal an extra 13 (3d8) poison damage on a hit (included in the attacks).

Magic Resistance. Uulneval has advantage on saving throws against spells and other magical effects.

Aggressive. As a bonus action, Uulneval can move up to its speed toward a hostile creature that it can see.

Foe Smiter of Ilneval. Uulneval deals an extra die of slashing damage when they hit with a longsword attack (included in the attack).

Uulneval's Endurance. Once per day, when Uulneval is reduced to 0 hit points, the sheer malice of their nature will embue them with additional life force, restoring half of their maximum hit points, but they no longer have access to their legendary actions or resistances.

Actions

Multiattack. The erinyes makes three attacks.

Longsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage, or 15 (2d10 + 4) slashing damage if used with two hands, plus 13 (3d8) poison damage.

Longbow. Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 13 (3d8) poison damage, and the target must succeed on a DC 14 Constitution saving throw or be poisoned. The poison lasts until it is removed by the lesser restoration spell or similar magic.

Ilneval’s Command (Recharge 4–6). Up to three allied orcs, orogs, or tanarukks within 120 feet of Uulneval that can hear them can use their reactions to each make one weapon attack.

Reactions

Parry. Uulneval adds 4 to its AC against one melee attack that would hit them. To do so, they must see the attacker and be wielding a melee weapon.

Legendary Resistance.  3 times per day, when Uulneval fails a saving throw, they may choose to succeed, instead.

Legendary Actions

Uulneval may use 3 legendary actions per combat round.

Commander's Move. Uulneval may move up to their speed, provided that they end the movement within 5 feet of an ally.

Longsword. Uulneval may make one attack with their longsword.

Frenzy of the Commander (2 actions). Uulneval bellows a battlecry, and makes three attacks with its longsword against an enemy within 5 feet. All allies within 30 feet who can see Uulneval make attacks and saving throws with advantage until the end of Uulneval's next turn.

Description

Uulneval is the sexless offspring of Ilneval. They are brutal, dangerous, and intelligent. They command the fortress complex of Iroguumsh on Nishrek, where it is said that Eilistraee's bow Arshæthniel is kept as a trophy.

Dashoan_Toh

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