Multi Attack. The Armillary Cannon can attack twice using Light Bolt.
Light Bolt. Ranged Weapon Attack: +4 to hit, range 120 ft., 1 target. Hit: 7 (1d6 + 3) force damage.
Arcane Blast (Recharge 5-6). The Armillary Sphere releases a blast of arcane energy in a 5ft radius sphere centered on itself. Each creature in that area takes 14 (3d6 + 3) force damage and must make a DC14 Strength saving throw or be thrown 10ft and knocked prone.
Shield: The Armillary Cannon aligns its shields to increase its AC by 3 against a single attack it can see.
Description
A glowing orb in the center of several spinning rings with three orbiting shields make up the body of this machine. Designed by the gnomes as a sturdy guardian, it has survived for nearly a century since its creation during the Sundering. Without its creators to give it new commands, it remains here protecting its original charge until its energy runs out or it is destroyed.
Lair and Lair Actions
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