Gargantuan Swarm of Medium undead, Lawful Evil
Armor Class 14 (armor scraps)
Hit Points 175 (14d20 + 28)
Speed 30 ft., Swim 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
15 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Saving Throws CON +5
Skills Acrobatics +6, Athletics +7
Damage Vulnerabilities Bludgeoning
Damage Resistances Necrotic
Damage Immunities Poison
Senses Darkvision 60, Passive Perception 10
Languages Understands all languages it spoke in life but cannot speak.
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Horde. The crew can occupy another creature's space and vice versa, and the horde can move through any opening large enough for a Medium sized skeleton. Additionally, the crew is immune to any spell or effects that would alter its form.

Reactive. The crew can take one reaction on every turn in combat.

Turn Resistance. The crew has advantage on saving throws against any effects that turn undead. 

Actions

Multiattack. The crew makes four attacks, or two attacks if the crew has half its hit points or fewer. 

Cutlass. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage. 

Pistol. Ranged Weapon Attack: +5 to hit, range 30/90 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Haunted Gundeck. The crew manifests the spectral fragment of their gundeck and point their cannons at a spot within 100 feet. Each creature within 10 feet of that spot must make a DC 14 Dexterity saving throw or take 28 (8d6) fire damage, taking half damage on a successful save, or 14 (4d6) fire damage if the crew has half its hit points or fewer. 

Monster Tags: undead

Habitat: CoastalUnderwater

Cowboycthulhu

Comments

Posts Quoted:
Reply
Clear All Quotes