Tiny Beast, Unaligned
Armor Class 12
Hit Points 6 (2d4 + 1)
Speed 5 ft., Fly 30 ft.
STR
4 (-3)
DEX
15 (+2)
CON
12 (+1)
INT
2 (-4)
WIS
12 (+1)
CHA
4 (-3)
Senses Blindsight 60 ft., Passive Perception 11
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Echolocation. The bat can't use its blindsight while deafened.

Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one creature. Hit: 1 piercing damage plus 3 (1d4) necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and the vampire bat regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.

Monster Tags: Misc Creature

jonkubis

Comments

Posts Quoted:
Reply
Clear All Quotes