Cuteness. Each creature of the waddle dee's choice that is within 40 feet of the waddle dee and aware of it must succeed on a DC 15 Wisdom saving throw or become charmed for 1 hour. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the waddle dee's Cuteness for the next 24 hours.
Description
Waddle Dees are peace-loving beings from the world of Planet Popstar. Though they have no effective attacks, they are loyal to King Dedede and will protect him at all costs. They're also just plain cute, so why hurt them?
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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