Large Fey (Elf), Neutral Good
Armor Class 14 natural
Hit Points 270 (24d20 + 6)
Speed
STR
30 (+10)
DEX
17 (+3)
CON
10 (+0)
INT
20 (+5)
WIS
11 (+0)
CHA
15 (+2)
Saving Throws STR +13, DEX +6, CON +3
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Acid
Condition Immunities Invisible, Petrified, Poisoned
Senses Passive Perception 4
Languages understands common and celestial but can't speak it
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

relentless,musclebound,polite, and gentle 

Actions

 

Action Melee Attack. claws,wings,and bite: +5 to hit, reach 5 ft., single  target. Hit: 3 (3 d8 + 5) slashing damage. 

Action Ranged Attack. holy fire breath: +4 to hit, range 95/120 ft., multi target. Hit: 23 (42d 12 + 5) cone ranged damage.

Reactions

Shield of the gods: for 10 minutes the celestial saber-tooth tiger adds +4 on it's ac

Legendary Actions

 

Legendary holy flame (Costs 1 Actions). with this power the celestial saber-tooth tiger can by immune to all fire damage for 1 hour

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The celestial saber-tooth tiger is a 10 feet tall,20 feet long and 40 foot wingspan this creature is a special type of fey.It won't steal names or anything else that a normal fey would do this fey species are normally used by.Royalty evles,fey and by the gods themselves this type of fey lives for 3000 years they are very kind,sweet, and gentle they don't usually attack anyone only if they feel threatened them or there cubs.the celestial commonly gives birth to 2-4 cubs at a time some i hope human would stop hunting them for sport

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
1/13/2021 3:01:53 AM
0
0
5e
Coming Soon
1/13/2021 3:04:45 AM
0
0
--
Coming Soon
1/13/2021 3:05:11 AM
3
1
--
Coming Soon

Monster Tags: fey

Habitat: Coastal

WolfLordAlpha

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