Armor Class
12
Hit Points
75
(10d12 + 10)
Speed
0 ft.
STR
20
(+5)
DEX
14
(+2)
CON
12
(+1)
INT
1
(-5)
WIS
12
(+1)
CHA
3
(-4)
Skills
Perception +3
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 13
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Constrict. Melee Weapon Attack: +7 to hit, reach 15 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage, and the target is grappled (escape DC 17). Until this grapple ends, the target is restrained and the bathtub tentacle can't constrict another target.
Description
A gray-green tentacle lined with yellow suckers erupts suddenly from the sudsy water of the marble bathtub, thrashing about wildly.
From the OAR 5E version of Castle Amber by Goodman Games.
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