Medium Beast, Unaligned
Armor Class 15 Natural
Hit Points 35 (6d10 + 2)
Speed 0 ft., Swim 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
2 (-4)
WIS
8 (-1)
CHA
6 (-2)
Saving Throws STR +5
Senses Darkvision for 60 ft., Passive Perception 9
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Water Breathing: The Boneshark can only breathe underwater

Pack Tactics: The Boneshark has advantage on an attack roll against a creature if at least one ally of the Boneshark is within 5 ft. of the creature and the ally isn't incapacitated

Light Attraction: The Boneshark is drawn to light and will go towards any light (flashlights, flares, etc.) within 30 ft. of it until it is attacked, in which case it will fight back, the light goes out, or after it has gone towards the light and seen what it is. After it sees what the light is, it will either swim back to what it was doing, or if the light is held or produced by a creature it will attack that creature.

Actions

Bite: Melee attack: +3 to hit, reach 5 ft., 1 target. Hit: 16 (3d8+3) Piercing damage

 

Description

It has a dark grey body and a hard exoskeleton that makes it a tough enemy. It almost always travels with a pack of 2 or more other bonesharks and it's teeth, that are part of the exoskeleton instead of in the mouth, make it a deadly predator. However, it's attraction to light makes it easy to distract.

Habitat: Underwater

Thepurpletoad

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