Armor Class
15
Natural Armor
Hit Points
57
(5d10 + 32)
Speed
30 ft.
STR
16
(+3)
DEX
13
(+1)
CON
16
(+3)
INT
7
(-2)
WIS
9
(-1)
CHA
7
(-2)
Skills
Perception +2
Damage Vulnerabilities
Fire
Senses
Darkvision 60 ft, Passive Perception 11
Languages
Giant
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Languages Giant, Common
Keen Smell. The troll has advantage on Perception checks that rely on smell.
Regeneration. The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn’t function at the start of the troll’s next turn. The troll dies only if it starts its turn with 0 hit points and doesn’t regenerate.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
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