Regeneration. The Black Troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.
Protection of the Troll mother. If a Black Troll Mother is nearby then all Black Trolls receive +2 to all base stats ( dex, str, con) and are in a permanent rage until the players have been defeated, the Black Troll Mother is dead, or the Black Troll Mother has left.
Multiattack. The Black Troll makes two attacks: one with its bite and another with its stick.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Stick. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (1d6 + 1) piercing damage.
Will act Cowardly if Black Troll Mother is not nearby.
If a Black Troll was to encounter a rogue, thief, or bandit they can reason with them very well. Such as not fighting and even trade.
Description
Fearsome black-furred giants, Black Trolls eat anything they can catch and devour. Only acid and fire can arrest the regenerative properties of a troll’s flesh.
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Posted Jan 14, 2021This is a comment from the creator. The small image of a more cartoonish looking Black Troll I didn't make. I found that on the Castle Crashers wiki nor did I make the large Black Troll. The Large image of a black Troll I got off google.