Medium Humanoid (Goblinoid), Chaotic Evil
Armor Class 16 (hide armor, shield)
Hit Points 46 (7d8 + 14)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
8 (-1)
WIS
11 (+0)
CHA
9 (-1)
Skills Athletics +5, Stealth +6, Survival +2
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Goblin
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Sure-Footed. The bulwark has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Multiattack. The bulwark can make two melee attacks, one with its morningstar and one with its spiked shield OR it can use its shield sweep attack.

Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Spiked Shield. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage.

Shield Sweep (recharge 5-6). The bulwark sweeps its shield in an arc. Up to 3 creatures the bulwark chooses within 5ft of it must succeed on a DC13 Strength saving throw or be pushed back 10 feet, taking 7 (2d6) piercing damage.

Description

The wild attack of a group of thugs is often followed by the charge of one or more bulwarks. A bugbear bulwark carries a spiked shield into battle that it uses like a plow, bashing aside whatever it encounters. 

Monster Tags: Goblinoid

Habitat: ForestGrasslandUnderdark

MixtecoBlue

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