Water Breathing. The swarm can breathe only underwater.
Keen Smell. The Blood Swarm individual has advantage on Wisdom Perception checks that rely on smell.
Blood Frenzy. The Blood Swarm has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny Blood Swarm Individual. The swarm can't regain hit points or gain temporary hit points.
Bite.. Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm's space. Hit: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer.
Description
A fish that swarms by the millions when ever anything dies. When they are done nothing is left. It's can smell the soulless body. (great place to drop a body)
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