Regeneration. The Black Troll Guard regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.
Protection of the Troll mother. If a Black Troll Mother is nearby then all Black Troll Guards receive +2 to all base stats ( dex, str, con) and are in a permanent rage until the players have been defeated, the Black Troll Mother is dead, or the Black Troll Mother has left.
Multiattack. The Black Troll Guard makes two attacks: two attacks with its Great Club
Greatclub 1d8 bludgeoning, 2 handed, 10 pounds, and 2 sp
If Black Troll Guard encounters Black Trolls without a Black Troll Mother the Black Troll Guard will command up to 4 Black Trolls. All other Black Trolls will be left behind
Description
Fearsome black-furred giants, Black Troll Guards eat anything they can catch and devour. Only acid and fire can arrest the regenerative properties of a troll’s flesh. The Black Troll Guard has Studded leather armor.
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