Large Giant, Chaotic Good
Armor Class 15 Studded leather
Hit Points 20 (3d6 + 2)
Speed 30 ft., Climb 20 ft.
STR
15 (+2)
DEX
13 (+1)
CON
12 (+1)
INT
9 (-1)
WIS
9 (-1)
CHA
9 (-1)
Saving Throws STR +5, CON +4
Skills Nature +2, Stealth +4
Damage Vulnerabilities Acid, Fire
Damage Resistances Cold
Senses Darkvision 60 ft., Passive Perception 10
Languages Giant They speak it pretty terrible and sometimes unintelligable
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

 

Regeneration. The Black Troll Guard regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate. 

Protection of the Troll mother. If a Black Troll Mother is nearby then all Black Troll Guards  receive +2 to all base stats ( dex, str, con) and are in a permanent rage until the players have been defeated, the Black Troll Mother is dead, or the Black Troll Mother has left.

Actions

Multiattack. The Black Troll Guard makes two attacks: two attacks with its Great Club

Greatclub 1d8 bludgeoning, 2 handed, 10 pounds, and 2 sp 

Reactions

 

If Black Troll Guard encounters Black Trolls without a Black Troll Mother the Black Troll Guard will command up to 4 Black Trolls. All other Black Trolls will be left behind

Description

Fearsome black-furred giants, Black Troll Guards eat anything they can catch and devour. Only acid and fire can arrest the regenerative properties of a troll’s flesh. The Black Troll Guard has Studded leather armor.

 

Habitat: ForestSwampUnderdark

DibbyDoeDan

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