Aggressive. As a bonus action, Brutus can move up to its speed toward a hostile creature that it can see.
Powerful Build.
Tactical Insight. Brutus has advantage on initiative rolls. City watch soldiers under the his command take their turns on the same initiative count as the him.
Second Wind. Brutus uses a bonus action to roll 1d10+5 and regains that many hitpoints.
Battle maneuvers. 4 superiority die/day. Maneuvers:
- Sweeping attack.
- Riposte
- Rally
- Evasive footwork
Action Surge. 1/Day
FEATS:
Alert. Observant. Sentinel.
MAGIC ITEMS:
Serenity. Serenity is a wooden training sword that has been enchanted for Brutus to use to keep the rabble of the city dociled, hence its name. It has stunning damage and also functions as a weapon of warning.
Headband of Intellect.
Bag of Holding. In the bag of holding he carries his six blunted javelins, 10 days of rations for when he comes across any of the extremely poor and/or starving. And three sets of manacles (the keys are on a loop tucked inside his waistband), two bags of caltrops, three potions of healing and a healer's kit.
Multiattack. Brutus makes two attacks per attack action.
(+1) Serenity. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 4) bludgeoning damage and 4d4 (8) non lethal stunning (lightning) damage.
Blunt tipped Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
- He has six of these in his inventory at any time.
Leadership (Recharges after a Short or Long Rest). For 1 minute, Brutus can utter a special command or warning whenever a nonhostile creature that he can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand Brutus. A creature can benefit from only one Leadership die at a time. This effect ends if Brutus is incapacitated.
Parry. Brutus attempts to parry a melee attack that would hit. He adds 3 to his AC for a single melee attack that he could see.
Description
Formerly known as Bruz, Brutus became the Captain of Adynamo's watch after dealing with an Intellect devourer while adventuring in a party with his now wife Aurora. Wanted in Skotano and its sisters cities he came to Adynamo to continue his life as a extremely unintelligent alcoholic orc. Fate had a different plan for him and thus he changed.
He's always polite and respectful.
He believes in the Greater Good. "Our" lot is to lay down our lives in defense of others.
He fights for those who cannot fight for themselves.
His flaw however is he's entirely too trusting and wants to believe in the best in everyone.
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