Amorphous. The pudding can move through a space as narrow as 1 inch wide without squeezing.
Disintegrating Touch. This attack deals 6d6 damage. A DC 20 Constitution saving throw halves this damage. Creatures reduced to 0 HP by a colour's touch is reduced to fine grey-green ash.
Life Drain. A Colour slowly feeds on surrounding plant and animal life, harnessing this energy to propel itself into space A DC 20 Wisdom saving throw prevents the colour from feeding on a creature If it succeeds on feeding it drains 2 points of Charisma from the victim. Once the victim's Charisma score reaches 0. it is reduced to fine grey-green ash.
Magic Resistance. The colour out of space has advantage on saving throws against spells and other magical effects
Disintegrating Touch. Melee Weapon Attack: +15 to hit, reach 15 ft., one target Hit: 21 (6d6) bludgeoning and acid damage. In addition, non magical armor worn by the target is partly dissolved and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty educes its AC to 10. Immunities to acid do not protect againsy a colour out of space’s distintegrating touch
Description
SOURCE: Found this online, don't have the source anymore. Drop a comment if it's familiar.
The Colour out of Space is a strange entity from the darkest reaches of the outer void. Its appearance is utterly alien and impossible to describe. A “floating colour” is the closest comparison, but even that isn’t entirely correct. The colour’s only motivation is to breed and destroy, and if it has other goals they are completely beyond the capabilities of mortal understanding. When a colour comes to a world, it quickly takes control of its surroundings, disintegrating anything it touches. Regions blighted by the colour’s presence take on an eerie green-gray luminosity, and produce abundant, but nutritionless crops. Once the colour has absorbed enough life-force from its victims, it launches itself back into space to find a new planet to begin its lifecycle again.
Blighting Aura. A colour out of space causes creatures within 100 yards to become overwhelmed by listlessness and ennui. A DC 15 Wisdom saving throw is required to resist these effects. Failing this save puts those affected at disadvantage. Furthermore, victims refuse to travel more than a mile away from the colour’s blighting aura, violently resisting, and attacking interlopers. A bizarre side effect of the colours aura is the illusory robustness of crops growing in the area.
Formless. The colour out of space is amorphous and incorporeal. This allows the creature to hide within solid objects 1/8th of its normal size. Its blighting aura still permeates through such hiding places. Colours prefer small dark areas, such as wells and caverns, to lair in.
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