Tiny Elemental, Lawful Evil
Armor Class 12 Natural Armor
Hit Points 12 (6d4)
Speed 25 ft., Climb 15 ft.
STR
10 (+0)
DEX
17 (+3)
CON
9 (-1)
INT
8 (-1)
WIS
10 (+0)
CHA
3 (-4)
Saving Throws DEX +5
Damage Immunities Fire
Senses Darkvision 60ft, Passive Perception 10
Languages Ignan Ignan
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Fan the Flame. Air attacks make the flame on the Coal Golem bigger so multiply the Ignite attacks damage by 2 on the Coal Golems next turn (If Coal Golem wishes to use that attack).

 

Actions

Multi attack.  Coal Golem makes two throwing rock attacks.

Ignite. Melee Weapon Attack: +5 to hit, reach 5 ft., all targets within 5ft of impact point. Hit: 10 (3d6 + 3) fire damage. Make a 12 DEX saving through. If successful take half the damage. After using this attack the Coal Golem Dies.

Throwing a Rock. Ranged Weapon Attack: +3 to hit, range 15/30 ft., one target. Hit: 3 (1d4 + 3)  bludgeoning damage.

Description

Tiny Coal/Stone looking Golem. With Fiery eyes and head that are always lit until death. 

Lair and Lair Actions

 

 

Monster Tags: Elemental

xXSeabassXx

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